Limb Motion Guidance in Extended Reality Apr.2023

Abstract

Virtual and augmented reality technology grants new possibilities to the movement tutorial. On the one hand, VR/ AR visualizes the movement instructions in the 3D world, avoiding misperceptions caused by the missing angle and depth information when using traditional 2D screens. With the tracking device in the VR/ AR system, on the other hand, the users receive precise real-time feedback and even correction guidance during training to improve their performance. So far, we have run a series of user studies to propose the design implications for MR-based motion guidance in terms of user perspective, visual encoding, and motion features. And I would like to continue my research on 1) memorability of motion guidance and 2) realistic user scenarios like physiotherapy.

Date
Apr 4, 2023 6:00 PM — 7:00 PM
Location
The Hong Kong University of Science and Technology (Guangzhou)
Computational Media and Arts (CMA), Guangzhou, Guangdong
Xingyao Yu
Xingyao Yu
Developer and researcher on metaverse!

Ph.D. student on XR and HCI